I have my own theory on moon shots. If you take shot at night of an urban area you tell it was a good exposure when the street lights, windows, etc look square and maintain their shapes. If you take a shot of building and the exposure is a bit too long you lose the square shape of the window. The light spreads being the edges and starts to look roundish. You can't recover that.
I figure the same happens with the moon. A little too much exposure and the light starts to spread and will affect edge detail. I'd prefer to underexpose and bring it up and deal the noise, etc instead of the other way around. It's why I think half moons are easier to work with.
I have my own theory on moon shots. If you take shot at night of an urban area you tell it was a good exposure when the street lights, windows, etc look square and maintain their shapes. If you take a shot of building and the exposure is a bit too long you lose the square shape of the window. The light spreads being the edges and starts to look roundish. You can't recover that.
I figure the same happens with the moon. A little too much exposure and the light starts to spread and will affect edge detail. I'd prefer to underexpose and bring it up and deal the noise, etc instead of the other way around. It's why I think half moons are easier to work with.
I think you may be right. I used exposure compensation to underexpose a bit when I took this photo. It was a theory floating in my head that I thought I would apply. Thanks for your input. I want to get all the advice I can get.
In Syl Arena's Speedlighters hand book he says controlling shadows are more important that highlights. Many years ago I was stopped at red light and looked at a vehicle next to me. It had to stickers that made it look like it had bullet holes. They looked so real. It was where they placed the black crescent within in the hole that made it look like the light came from that side and create a shadow. The shadow looked real.
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